Article 2 - 8 versus 8

Last Updated a year ago

Section 1. All recognized guilds should select their 8 unique jobs for the 8v8 event by themselves.

Section 2. At least 200K Master Points requirement except for the followings jobs:

Vidya

Satya

Samabat

Section 3. Each recognized guild is allowed to submit only one team, provided that Section 2 of this Article is satisfied.

Section 4. Entries will be reviewed by the administration team of World of Tantra Philippines.

Section 5. Two (2) missed Guild of Fame (GOF) events, such as Battle of Guilds, All Jobs Event, Fortress War, Just Vend It and Find the GM, will unqualify you from joining 8 versus 8.

Section 6. General Rules and Mechanics in the conduct of 8 versus 8:

S.6.1. 8 Members per team.

S.6.2. 1 entry per recognized main and ally guild

S.6.3. Each team should consist of all tribes - Satya, Banar, Abikara, Samabat, Karya, Druka, Vidya, & Nakayuda.

S.6.4 Resurrection is not allowed (self-resurrection, quality resurrection, Vidya Resurrection skill). If a team member uses a revival and attacks again, the team will be automatically disqualified.

S.6.5. Members listed in the submitted entry can only be changed with prior approval - request for change of team member should have a valid reason. The substitution should have no team registered or has not played in any of the other groups.

S.6.6. The use of third-party programs, e.g., Cheat Engine will be automatically disqualified (the whole team).

Bug abuse is not allowed. (Exploiting obvious errors of the game) If you abuse any obvious game error (e.g., Sanuta bug, Nabad bug, Ripu bug, Barana bug, etc.), your team will be disqualified. A statement admitting that you have abused an obvious error may lead to your team’s disqualification.

S.6.7. Leaving your party inside the arena during the match can result in team disqualification. Remember, GMs will try and try to add you to the party to check if you’re in the party.

S.6.8. Inflicting poison on your teammates during or before the match, inside or outside the arena, will result in team disqualification.

S.6.9. Each team should have no other team registered or has not played in any of the other groups. This will be checked from time to time via login IP. If two teams play in one shop/internet shop, they will be automatically disqualified (both groups). This is also true if the player/team uses VPNs to hide his IP address.

S.6.10. During the allotted tournament schedule, an incomplete team will be given 10 minutes to complete their lineup. After 10 minutes, the battle will commence, complete or incomplete. Entering the arena after the grace period will be subject to team disqualification.

S.6.11. A rematch will not be held in case of disconnection. This is also true. When a player is disconnected from an ongoing match, they are automatically out. If he reconnects and attacks again, the team will be disqualified.

S.6.12. The game is round-robin (once or depending on the number of participants). The top 1 and 2 teams will play in the Best of 3 Playoff.

S.6.12.1 The facilitator should proceed with the "Best of 7" format if the event has only two participating guilds.

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